Audacity Week Challenge: Designing Wonder and Thrills
I facilitated and managed a student design sprint challenge titled “Designing Wonder and Thrills,” I briefed the students this morning, they are set in groups and have to create a new immersive area, or land, of a fictional theme park.
Meeting facilitation tips inspired by board game mechanics
Thinking of a few game mechanics that can be useful when leading or facilitating meetings, in particular considering who speaks when, and how.